The broader application is 7th grade ecology review tool focused around the idea of a fully explorable environment (in this case a lake/pond) loosely based on the method of loci – using familiar spaces to aid in memory. Although a house is the classic example, I thought it would be interesting for users to instead become familiar with this digital environment. Users can switch between seasons, pond/lake, and profile/overhead views, and in overhead view they can explore multiple levels or depths of the lake/pond. Aside from navigating this environment, users can tap on highlighted objects to be prompted with a related activity and a followup question. Activities are meant to be experimental. Based on their own input, users observe what happens and hopefully make accurate conclusions. Follow-up questions to activities are meant to test that they have done this successfully.
Users will learn primarily through experimenting. In the navigational part of the App, students can predict what will change or stay the same when they change seasons, or switch between pond and lake views, and test if their predictions are correct. For specific highlighted objects, users will be prompted with activities. While they don’t need to make predictions here, they are encouraged to draw conclusions based on their observations (much like a traditional science experiment) and activities have follow-up questions that test whether or not their conclusions are correct.